Glador weighs auto-farm and an update to level 220

Glador is asking players about auto-farm and announcing a major update to level 220 with new dungeons, sets and progression systems.

Glador weighs auto-farm and an update to level 220

A poll aimed at the community has appeared on the Glador Discord. The staff asked players whether they want auto-farm introduced as an official, balanced addition to the game. The topic immediately caught attention, because automated farming in Metin2 has stirred up strong feelings for years - some see it as a convenience, while others worry about its impact on the economy, competition and player activity.

The poll offers four answers. Players can back adding auto-farm to the main server, choose a separate Glador AutoFarm Academy for the summer, reject the system in any form, or ask for the exact rules first. At the time the post was published, the poll had 252 votes with 2 days still left before it closed.

This is an important topic not only for Glador players, but also for anyone following Metin2 private servers. More and more projects are looking for ways to keep activity up and cut down on farming monotony while still keeping manual play meaningful. Glador makes no secret of the fact that the current online count is lower than expected, which is why the staff want to tie a bigger update to a discussion about the direction of the server.

Right now, most players are against the system, as the poll shows:

Major Glador update to level 220

The post laid out a concrete plan for expanding the gameplay. The biggest change is set to be extending character progression to level 220. A step like that usually means not just new maps to level on, but also the need to add more gear, progression systems and PvM activities.

Among other things, the staff listed a new leveling zone, a solo dungeon and a group dungeon. This means players are set to get content both for solo players and for those who prefer cooperative activities. The plans also include a new PvE set, a new PvP set, new character titles and a rank system.

The list of announced changes goes further. Glador plans artifact upgrades, a new archaeology board, new quests, additional fishing rod and pickaxe levels, a new Legend and crafting of archaeology dice. In practice, the update is set to cover several different areas of the game: leveling, dungeons, equipment, professions, archaeology and side systems.

For players who regularly check out Metin2 servers, an expansion like this can be a meaningful signal. Glador is not announcing just a single event or a cosmetic fix, but a bigger stage in the server's development. The biggest question, however, is whether auto-farm will arrive alongside the update.

Auto-farm on Glador - what would the system do?

According to the staff, auto-farm would be an official addition to the game. The system could automatically farm bosses and metin stones, run selected dungeons, fish and mine ore. The preview that was shared also shows separate tabs for FarmBot, fishing, mining and dungeons.

The staff stressed that the addition would be balanced. The most important limitation is set to be lower drops for players using auto-farm compared to those playing normally. That is a key detail, because drops and the impact on the market are the most commonly discussed issues when it comes to automated farming.

The poll also included the option of a separate Glador AutoFarm Academy for the summer. That approach would mean testing the system away from the main game and merging it with the main server later. For part of the community, this may be a safer solution than adding auto-farm to the main server straight away.

The third option is to reject auto-farm entirely. The fourth answer, meanwhile, is aimed at people who do not want to vote without knowing the details. That is a sensible option, because with a system like this the specific limits matter: run time, availability per account, drop differences, supported activities, possible premium access and the impact on bosses, metin stones and dungeons.

Why is the community's decision so important?

Auto-farm could significantly change the pace of the game. If the system is too profitable, it could undermine the point of manual farming and affect item prices. If it is too restricted, players may see it as an add-on with no real value. The key will be finding the line between convenience and fair competition.

With Metin2 private servers, decisions like this often shape how the whole project is perceived. Players want to know whether the staff listen to the community, how they respond to drops in online numbers and whether they can develop the server without sudden balance changes. The poll itself shows that Glador does not treat auto-farm as a done deal. The staff stated plainly that no decision has been made yet and that they want to hear what players think first.

The context is also worth noting. Auto-farm was not presented as a standalone feature, but as part of a bigger plan to rebuild activity and expand content. The new level cap, PvE and PvP sets, dungeons, professions and archaeology could give players more goals, while auto-farm would potentially take care of some of the repetitive tasks.

What's next for Glador?

For now, there is no final decision. Everything depends on the poll result and on any further rules the staff may present after gathering feedback. The most likely scenarios are adding auto-farm to the main server, launching a summer AutoFarm Academy or dropping the idea altogether.

For Glador players, the details will matter most. The note about lower drops is only the beginning. The community will want to know exactly how the system will affect bosses, metin stones, dungeons, fishing, ore mining and the server economy. Only then will it be possible to judge whether auto-farm becomes a convenient addition or a change that interferes too much with the core gameplay.

Glador therefore remains one of the projects worth watching among other Metin2 servers. The announced update to level 220 could be a big step for current players, and the auto-farm decision will show which direction the staff want to take the server in the coming months.

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